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Blender 3D. An alternative that is offered free for the modeling, animation and rendering in 3D. A complete tool with many features.
- Ninja Blender User Manual Pdf
- Blender 2.78 Manual Pdf
- Blender 2.8 Manual Pdf
- Blender Manual 2.6 Pdf
- Blender 2.8 Manual
- Blender 2.79 Manual Pdf Download
- Blender User Manual Pdf
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Download Blender 3D user guide pdf
Blender now features a powerful new unbiased rendering engine called Cycles that offers stunning ultra-realistic rendering.
The built-in Cycles rendering engine offers: GPU & CPU rendering, Realtime viewport preview, HDR lighting support and Permissive License for linking with external software.
Photorealistic Rendering. Fast Modeling
Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze.
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Blender’s modeling tools include: Keyboard shortcuts for a fast workflow, N-Gon support, Edge slide, collapse and dissolve, Grid and Bridge fill and Python scripting for custom tools and add-ons.
Ninja Blender User Manual Pdf
Animation toolset. Whether it’s simple keyframing or complex walk-cycles, Blender 3D allows artists to turn their still characters into impressive animations.
Blender’s animation feature set offers: Automated walk-cycles along paths, Character animation pose editor, Non Linear Animation (NLA) for independent movements, IK forward/inverse kinematics for fast poses and Sound synchronization.
Fast UV Unwrapping. Game Creation
Blender 2.78 Manual Pdf
Easily unwrap your mesh right inside Blender 3D, and use image textures or paint your own directly onto the model. Blender allows for: Fast Cube, Cylinder, Sphere and Camera projections, Conformal and Angle Based unwrapping (with edge seams and vertex pinning), Painting directly onto the mesh, Multiple UV layers and UV layout image exporting.
Included in Blender 3D is a complete game engine, allowing you to create a fully featured 3d game right inside Blender.
The game engine includes: Ability to port your models to any third-party game engine, Create or code your own game logic, Full Bullet Physics integration, Python scripting API for advanced control and AI.
Support for all OpenGLTM dynamic lighting, toon shading, animated materials as well as Normal and Parallax Mapping, Playback of games inside Blender without compiling or preprocessing and 3D spatial audio using OpenAL.
Here you can find the whole english Blender 2.76 manual in PDF format.
This Blender manual is a side product of the Bforartists development. It needs a manual too. And the Blender manual is the base for the Bforartists manual.
Blender 2.8 Manual Pdf
It is not exactly split in sub pages like the original online manual. But it is split into over 390 single pdf files. The online manual has even more sub pages. I had once planned to have just one pdf per chapter. Which would have meant to have 17 pdf documents. But that didn’t turn out well. Too big and too hard to navigate then. So i ended in having the pdf files nearly split like the original html files. What is missing is most of the links. They did not survive the conversion.
Additionally it comes with the whole manual in ODT format too. Which makes the manual now editable for everybody. ODT is the format for the popular free office suites LibreOffice and OpenOffice.
Note that this manual comes as is. I will not change it anymore. The goal was to have a converted base for the Bforartists manual. Which is reached with this version.
Blender Manual 2.6 Pdf
Blender 2.76 PDF Manual, 76.3 Mb
Blender 2.8 Manual
Blender 2.76 Manual in ODT format , 198 Mb
Blender 2.79 Manual Pdf Download
Update 02-07-2016 – Reupload Version 2
Blender User Manual Pdf
The original Blender manual was for a while under a wrong licensing type. It was unasked put under CC license. Which made this fix and reupload for this files necessary. Now the Blender 2.76 manual is back under OCL license.